The launch of Pokémon Go this summer was a huge success—both for the gaming industry and for Augmented Reality (AR). After launching in July 2016, the game hit its peak in August of almost 45 million users. Despite the fact that Niantic, the American software development company that developed Pokémon Go, has failed to maintain high levels of engagement on the game (its current user base is now 30 million users), the phenomenon demonstrated AR’s potential to be adopted by mainstream culture.
The Mainstreaming of Augmented Reality: A Brief History
Cars, cosmetics, and cultural institutions have all played a role.
October 04, 2016
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Excel in a world that's being continually transformed by technology.